(Approved!)
Name of Player: Ashe
Name of your character: Lamia Icterictus ( formerly, Mary Saint George)
Appearance: Lamia is very old, and given the craft she has chosen and her decisions up to this point, she has undergone a myriad of changes that have severely altered her physical appearance. When she was young and still with a degree of innocence, she was a fair child, dark of hair, pale of skin, with a patrician's nose and lips like the innermost petals of a rose. When she began to dabble in the craft, she suffered a severe repurcussion on behalf of a witch's daughter, and as punishment, was severely disfigured. Her jaw dropped like that of a beast's, and her teeth became razor-sharp, ugly fangs that she often concealed behind a veil. Her hands became animal claws. Formerly vain, she was deeply troubled by this transformation, and isolated herself in order to perfect her craft, but due to a recent chain of events involving "sir" Svulkaine, her appearance has been more or less returned to normal, with subtle differences. She CARRIES herself like a monstrosity, however, and is most disoriented given that she had finally resigned herself to disfiguration.
Storyline: Once upon a time, in a miniscule little serfdom, there lived a nobleman's daughter by the name of Mary Saint George. She was selfish, lacked empathy, and was most hated by both the peasants under the service of Lord Saint George, and the fellow noble families, as well. Mary was vain, cruel, and prone to violent outbursts, and regardless of the fact that everyone around her seemed to notice this, she thought so very highly of herself that her own behaviour escaped her. A day came when a winter was harsh, and the crop that had been yielded quickly depleted. What little was left was rotting, and though the noble circle was well off, the peasants quickly succumbed to a bout of hunger and plague. Mary's mother, being a woman of God, took her along to give to the serfs one day, and what she saw absolutely horrified her. Stricken with the realization of her own mortality, she immediately became obsessed with finding a means of extending it.
Rumours reached the serfdom of a Countess who was murdering virgins and bathing in their blood, replenishing her own flesh in the process. Mary soon became obsessed with that idea, as well, and finally, when the snows began to yield to muds, she copied the Countess and took the life of a woman she saw gathering herbs by the riverside. She not only lathered herself in the blood that spurted from her jugular, she drank of her, as well, in order to ensure her own success.
Unfortunately for Mary (OOC: and, this is of course paraphrasing on my part, extremely so) the woman in question had not only NOT been a virgin (indeed, had a daughter) but was the village witch, as well. The DAUGHTER in question witnessed Mary's atrocious act by the riverside, but let well enough alone. It was not until later that she cursed her, cursed her with animal teeth and claws, in order to punish her for her vanity. Once her family, the noble circle, and the rest of the village learned of Mary's disfiguration and subsequent deed, she was excommunicated from the church and banished.
Helplessly wandering the countryside, Mary soon began to share company with others who had been excommunicated, and soon came into contact with those who practiced a craft that at that point was only a whisper, a rumour, a blasphemy.
Necromancy.
The idea fascinated her. Having no regard for others, she had no qualms with taking the lives of others in order to extend her own. It took a very long time and a great deal of practice, sacrifice, and further disfiguration, but she became a master of the craft, despite the fact that she'd completely isolated herself in the process. She made herself a home guarded with animated corpse puppets deep in the grove and offered her services to select few individuals, making a rumour and a ghost out of herself. Having achieved extended life, she changed her name. Lamia Icterictus-the jaundiced witch.
Recently (and once again, paraphrasing) she offered her services to one Svulkaine Locke, which was most likely the gravest error she had ever made in her long, sickened life. A chain of events removed her disfiguration, but, unfortunately...also her freedom.
Attributes:
Chief weapons: Claws, sacrificial knives, Necromancy-related magick.
Lamia is a master Necromancer and therefore extremely skilled in various forbidden magicks. She namely specializes in potions that can cause a myriad of ailments towards the human body and soul, and has a large variety of differently sized glass bottles crammed together on her many shelves. Weaker things, such as animals, can be murdered and controlled like puppets. Corrupted human souls can be sewn to their bodies and completely bent to her control. Being a creature completely devoid of empathy, she has no qualms with performing even the most profane acts in order to achieve her ends.
Though highly specialized in dark magicks, she is not in the least bit schooled in white magick.
Recent events involving Svulkaine have severely altered her abilities.
Personality: Having once been a vain, spoiled individual who thought herself above others--well, she still thinks she's above others. Her vanity has subsided substantially, but she speaks to others condesendingly, is not prone to kindess of any sort and in general, is a nasty bitch if she can help it. It's a wonderful defense mechanism.